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Achievement & Maintenance Tasks

  • An achievement task is specified by a set G of “good” or “goal” states: G E

    The agent succeeds if it is guaranteed to bring about at least one of these states (we do not care which one — they are all considered equally good).

  • A maintenance goal is specified by a set B of “bad” states: B E

    The agent succeeds in a particular environment if it manages to avoid all states in B — if it never performs actions which result in any state in B occurring

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